Lead Level Designer
Vor 2 Tagen
**About Fishlabs**
For more than 15 years at FISHLABS we have been creating award-winning, chart-topping games that have been brought to life on millions of screens. At our core, we are a Studio for gamers, by gamers, and a reference in developing premium games with deep and engaging experiences across platforms.
As part of PLAION and alongside our Deep Silver sister studios across the globe, we create stunning immersive experiences that inspire millions of players worldwide.
We are looking to continue building on our success with humble but talented and creative people who have a passion for making outstanding games and want to be at the forefront of gaming.
Are you ready for the challenge? Join us This is going to be a thrilling ride.
**Your Mission**:
- Lead a team of Level Designers to craft engaging game spaces that bring the game’s design vision to life
- Become part of the team’s hands-on creation output through every step of the production from inception to polish, and lead by example
- Work with Design Director to interpret the game’s design vision into clear guidance for the team
- Team up with other leads of related departments to identify and explore engaging gameplay scenarios
- Champion the game’s level design vision and facilitate widespread visibility for your team’s output
- Hold regular reviews, team up with QA and analyze external playtest to guide iterative revisions
- Mentor the level design team and foster a creative working environment that leads to creative self-expression, professional and personal growth
- Act as a liaison with the management and director team, taking an active role in the planning, prioritizing, and decision-making
- Continuously optimize the level production pipeline and documentation standards
**Your Skillset**:
- 5+ years of experience as a Level Designer on at least one shipped AA/AAA titles
- Strong visual storytelling skills and excellent understanding of 3D game space and pacing
- Exceptional capacity for teamwork and an inclusive attitude that welcomes feedback and criticism as part of collaborative problem-solving
- High comfort level in pitching concepts clearly and concisely to a broader audience outside of your department
- Expansive knowledge of general game design and game development to think outside of the box of your discipline
- Exceptional proficiency in quickly blocking out levels within game engines and 3d tools.
- In-depth knowledge of industry trends
- Intuitive understanding of how action games work and why people play them
- A strong ability to break down complex problems into manageable pieces that are relevant to others
- Experience in working with game scripting systems
- Excellent level of written and spoken English
- PLUS: Experience as a lead designer, with at least one shipped title in this position
- PLUS: Experience working on projects involving multiple internal and external partners
- PLUS: Experience in working with Unreal Engine’s Blueprint system
- PLUS: Academic degree or work experience in art, architecture, interior design, cinematography, or industrial design
- PLUS: Drawing/Art/Photoshop/Writing skills
**Mission Support**
We are just as passionate about our games as we are about their creators (Could that be you?). Your job comes with personal responsibility, freedom and short decision-making routes. And most importantly - A motivated, international team full of fellow gamers.
The studio is located in a bright, modern office, right in the center of Hamburg. With a selection of benefits for all our staff: Including discounted gym membership, fresh fruit and a variety of free drinks. A healthy work-life balance is important to you? For us too That’s why we are also awarded as a family-friendly workplace. Coming from abroad? No problem We also offer relocation packages.
- Sounds good? Take a look here: _
**Get In Touch
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