Game Designer
Vor 4 Tagen
About UsChimera Entertainment is a creative and independent game development studio based in the heart of Munich. Since our founding in 2006, gameplay, creativity, and teamwork have been at the core of everything we do. Our portfolio spans over 25 published titles – including award-winning franchises like "Angry Birds Epic" and "Angry Birds Evolution." We develop both proprietary IPs (including our latest release, "Songs of Silence") and work-for-hire projects from conception through launch. With almost 20 years of expertise in PC, mobile, and cross-platform game development, we rank among Germany's leading studios. We're excited to welcome passionate new talent to our ambitious team of 25 game developers.For our new PC project, we are specifically looking for a designer with a love of roguelike games.Your role:As a Game Designer at Chimera, you will join a 14-person team working on our upcoming PC project – a unique genre-blending experience combining roguelike, RPG, puzzle, and tower defense elements.The creative direction is set; now we’re looking for someone who can turn this vision into meaningful player moments — systems that feel smart, features that reward mastery, and a game loop players return to because it stays fun and engaging.You bring a genuine passion for roguelike design and a strong sense for systems and balancing. You will champion innovative feature development, drive creative collaboration across the team, and ensure that design vision, gameplay mechanics, and product quality consistently meet the highest standards.This is a project-based role (~24 months) with real ownership in a focused, highly collaborative environment.Your responsibilities will include:Conceive and develop new gameplay features, systems, and contentCreate and maintain comprehensive design documentation Balance and fine-tune complex game mechanics across roguelike, strategy, and RPG elementsConduct regular design reviews to ensure alignment with project goals and quality standardsCollaborate across disciplines to optimize implementationAnalyze player feedback and data to continuously refine the user experienceBe a passionate champion for your gameWho we’re looking for:At least one shipped PC or Console title with significant design contributionsPassion for strategy, roguelike, RPG, or mechanics-driven games (you play and understand these genres, not just in theory)Proven ability to design, balance, and iterate complex gameplay systemsExcellent English-language documentation and communication skills (German is a plus)Self-directed, reliable, and solution-oriented work approachAvailability for on-site work in Munich (hybrid model; full remote not possible)Bonus points forUnity experienceUI/UX knowledge or passionWork with publishers/external partnersPerksFlat hierarchies and a friendly, collaborative atmosphereCreative, relaxed, and international workplace in the heart of MunichPublic transportation compensation (German ticket)Lunch budget (up to €50/month)Professional health coaching (OLAO HEALTH: digital and on-site sessions)Well-stocked library with books, games, and gaming consolesFree coffee, beverages, and fresh fruit on-siteRegular team and company eventsAnd plenty of fun along the wayAbout usTo find out more about Chimera Entertainment go to our website: www.chimera-entertainment.de
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