Senior Game Designer f/m/d

Vor 2 Tagen


Munich, Deutschland RCP Family Vollzeit

About UsWe are an independent studio in the heart of Munich, developing our own IPs—like Songs of Silence—while also delivering high-quality work-for-hire projects from concept to release. Our portfolio spans mobile, PC, and console games across multiple genres, keeping our work diverse, ambitious, and never repetitive.For nearly two decades, we’ve built games that stand out—not just in quality, but in how they’re made. From Angry Birds Epic, Angry Birds Evolution, and Sacred Legends to our latest projects, we’ve worked on genre-defining titles that push creative and technical boundaries. Whether designing combat systems, balancing game economies, or refining visual storytelling, our team takes ownership to ensure every project reaches its full potential. Player experience is always our priority, and we back our decisions with knowledge, data, and a deep love for games.We work fast, collaboratively, and with purpose, keeping decision-making paths short and fostering a culture of trust and accountability. At Chimera, teamwork isn’t just about working side by side—it’s about sharing knowledge, challenging each other, and building better games together.You’ll be part of a skilled, driven team where ownership matters, boundaries are pushed, and every contribution has impact.If that’s the kind of environment you thrive in, welcome to Chimera.Your role:For our new PC project, we are specifically looking for a designer with a love of roguelike games We're seeking an experienced Senior Game Designer to lead the creative vision and oversee comprehensive game design direction. You will spearhead feature and system development, drive creative collaboration across the team, and ensure that design vision, gameplay mechanics, and product quality consistently meet the highest standards.Your responsibilities will include:Conceive and develop new gameplay features, systems, and contentCreate and maintain comprehensive design documentation Balance and fine-tune complex game mechanics across roguelike, strategy, and RPG elementsConduct regular design reviews to ensure alignment with project goals and quality standardsCollaborate across disciplines to optimize implementationAnalyze gameplay data and player feedback to continuously refine design and user experienceBe a passionate champion for your gameWho we’re looking for:Minimum 5+ years of professional game design experienceDemonstrated passion and expertise in roguelike, strategy, and RPG gamesProven ability to design, balance, and iterate complex gameplay systemsAt least one shipped PC or Console title with significant design contributionsExcellent English-language documentation and communication skills (German is a plus)Self-directed, reliable, and solution-oriented work approachAvailability for on-site work in Munich (hybrid model; full remote not possible)PerksFlat hierarchies and a friendly, collaborative atmosphereCreative, relaxed, and international workplace in the heart of MunichPublic transportation compensation (German ticket)Relocation supportLunch budget (up to €50/month)Professional health coaching (OLAO HEALTH: digital and on-site sessions)Well-stocked library with books, games, and gaming consolesFree coffee, beverages, and fresh fruit on-siteRegular team and company eventsAnd plenty of fun along the wayAbout usTo find out more about Chimera Entertainment go to our website: www.chimera-entertainment.de



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