Animation Programmer
vor 5 Monaten
Frankfurt & Remote Programming / Engineering Crysis 4 (Working Title)
- We are looking for an experienced
**Animation Programmer** to join our Crysis 4 (Working title) team.
As an animation programmer, you will support us to maintain and improve our animation code and the pipeline and editors to support it.
As a member of the Crysis team, you demonstrate excitement, passion, and dedication as a team player with a self-driven attitude and the willingness to learn and grow within the team.
Join us and be a part of the next iteration of the Crysis franchise
*
- Responsibilities
- Support and extend the existing animation framework and tools.
- Stay up to date with recent developments and techniques in computer animation.
- Design and develop new features and integrate them with existing animation, physics, and AI systems.
- Plan development in coordination with project management.
- Write clear, maintainable and robust code.
- Test, debug, profile, optimize and document your implementations.
- Support and extend the existing animation framework and tools.
- Requirements
- 3+ years of programming experience in animation system development.
- Bachelor’s degree in Computer Science or equivalent experience.
- Advanced programming skills in C++.
- Strong software engineering and debugging skills.
- Good 3D math skills.
- Experience with standard animation technology (IK/FK, blend trees, animation compression, character animation, crowd systems, physically based procedural animation etc.).
- Ability to learn and master a large existing code base.
- Ability to research and learn about new techniques and adapt them to project requirements.
- Good communication skills and ability to work effectively with animators, artists, designers, testers, and other developers.
- Pluses
- Programming experience with animation code in a game engine development.
- Familiarity with content generation tools such as Maya, 3dsMax etc.
- Experience working on game asset pipelines and tools.
- Experience with procedural animations and simulation.
- Experience with multi-threading.
- Experience with console programming.
**What you can expect from us**
**Home Office**
- Work-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio.
**Career Path**
- Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
**Company Apartment**
- To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
**Relocation Support**
- We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
- You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
***
**Public Transport Pass**
- Discover Frankfurt by bus, tram and metro - free of charge.*
**Gym Card**
- A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
**International Environment**
- We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
**German Classes**
- Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
**Vacation Days**
- At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
- only applicable to employees in Frankfurt.
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