Engine Programmer

vor 3 Wochen


Frankfurt, Deutschland Arkane Studios Vollzeit

Overview

id Software is looking for an  Engine Programmer  to help define, create, and maintain significant portions of idTech - the fastest and highest fidelity engine at 60hz+ on the planet. You will join our Core Technology group where your expertise and experience will be focused primarily on the base idTech engine but you should be comfortable touching many areas of the code and may also work on tools, game code and our entire technology suite. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.

Responsibilities

Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles

Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time

Accurately estimate schedules and deliver high quality work products to that schedule

Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles

Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time

Accurately estimate schedules and deliver high quality work products to that schedule

Qualifications

5+ years game industry programming experience  Strong C++ design and coding experience Experience working in with multithreaded, real-time systems Experience writing code that balances performance and maintainability Excellent math Enjoys jumping into lots of different systems, tackling everything from entire systems to random tasks Strong interpersonal skills and problem solving ability Comfortable working in cross-discipline teams Excellent organization and time management skills Good oral and written communication skills Ability to write clear, maintainable, portable code that adheres to a well-documented coding standard Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude Bachelor's degree in Computer Science or equivalent demonstrable industry experience

Preferred Skills

Experience with any version of idTech

Experience with Vulkan and DirectX 12

Experience with modern Console Development (PS4, XB1, Switch)

Experience with C++11

Experience with animation, 3D graphics, audio, AI, or gameplay programming

Experience with game editor and commercial (Max, PhotoShop, Substance, Modo, WWise, plugins/modification

Experience with Qt

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