Cinematic Artist
vor 7 Monaten
**ABOUT GUNZILLA GAMES**:
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer _(Far Cry, _Warface, and_ Crysis)_, Scott Probin, Studio Director (EA Sports'_ NHL _series_, the Need for Speed _franchise_, Populous 2, Powermonger, Space Hulk), _Dmitriy Markov, Technical Director _(Metro Exodus, ARKTIKA.1)_, Volodymyr Savin, Audio Director _(Cut the Rope, Metro Exodus, _HBO's_ Chernobyl _series_)_, Petr Cherkes, Design Director (_The Last of Us, Uncharted 3, Star Wars: The Old Republic_), Krasimir Nechevski, Animation Director (_Adam, Book of the Dead_), Nikolas Gekko, Lead Art Director, (_Call of Duty: WWII, Halo Infinite, Destiny_) and Kiran Pulicheri, Technical Art Director (_Control, Far Cry _6).
**OUR VALUES**
- **Players First & Foremost**. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- **We Believe in Our People.** We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
- **Commitment to Engagement & Quality**. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- **Make Bold Moves & Innovate.** We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- **Open & Honest.** We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
**ABOUT THE JOB**:
Gunzilla is seeking a versatile and skilled 3D Cinematic Generalist Artist to join our creative team for our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC.
As a 3D Cinematic Generalist, you will collaborate with various departments to bring our stories to life through stunning visuals and engaging sequences.
We offer a creative and collaborative working environment with opportunities for remote work or to work at our studio located in the heart of Frankfurt.
**RESPONSIBILITIES**:
- Create and develop 3D assets, including modelling, texturing.
- Work closely with directors, producers, and other artists to ensure the visual style and narrative align with project requirements.
- Participate in the conceptualization and storyboarding of cinematic scenes.
- Optimize assets and scenes for performance while maintaining visual quality.
- Implement feedback from creative leads and directors to refine and enhance cinematic content.
- Stay updated with industry trends and new technologies to continuously improve the quality and efficiency of production.
- Troubleshoot technical issues and provide solutions to achieve the desired visual effects
**REQUIREMENTS**:
- Bachelor's degree in Animation, Computer Graphics, Fine Arts, or a related field.
- 3+ years of professional experience in 3D animation and cinematic production.
- Proficiency in industry-standard 3D software such as Maya, 3ds Max, Blender, or similar.
- Strong understanding of cinematic principles, storytelling, and visual composition.
- Proficient in modelling, texturing, rigging, animation, lighting, and rendering.
- Experience with post-production processes, including compositing, colour correction, and visual effects.
- Excellent problem-solving skills and attention to detail.
- Strong communication and teamwork abilities.
- Work experience with Unreal Engine 5 and Lumen
- Full PBR render theory understanding
**GUNZILLA OFFERS**:
- Unlimited Paid Vacation
- Paid Sick Leave
- Flexible Working
- Work from Home
- Health Insurance
- Bonuses
- English / German Courses
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
- Some benefits may vary depending on Location & position
**COME AS YOU ARE**:
**THE RECRUITMENT PROCESS**:
- If selected to move to the next stage, you'll be contacted by a member of our recruitment team.
- Some roles require a competency test,
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