Lighting Artist
vor 5 Monaten
Frankfurt (Onsite) Art / Animation Hunt: Showdown
- Crytek is looking for a **Lighting Artist** to join the _Hunt: Showdown_ _team in our Frankfurt Studio.
This role is based on site in our headquarters in Frankfurt, Germany. You will have the chance to work alongside our worldclass team that features some of the best developers in the industry and take advantage of our attractive relocation package.
** Sample pictures or a link to a webpage, which shows sample work, are required. **
- Responsibilities
- Working with Level Designers, Artists, and Programmers to create real time and baked lighting moods and effects for static, dynamic and animated environments, cinematics, characters, etc. within the platform's limitations.
- Creation of skyboxes and other geometry-based lighting assets (sun shafts, glows, flares, etc.)
- Balancing and maintaining consistent light levels across a variety of physically based materials and surfaces.
- Finding, discussing, and fixing material inconsistencies that might affect shading quality.
- Collaboration with other Lighting Artists on the team to ensure consistent quality across the game.
- Population of light entities and cubemaps in game using the CRYENGINE Sandbox Editor and tools.
- Creating dramatic, unique, and interesting day/night setups using the CRYENGINE Sandbox Editor and tools.
- Solving technical issues that arise with new tools or game performance.
- Requirements
- 2+ years of professional experience lighting for next-gen games on PC and console hardware.
- Experience with and a good working knowledge of the limitations and expectations of next generation hardware.
- Excellent art sense (e.g. knowledge of composition, color, lighting, etc).
- Solid understanding of basic theory of light propagation and light-material interaction.
- Ability to work with multiple disciplines to meet project’s specific needs.
- Capable of working both as a member of a development team and individually with minimum supervision.
- Must have the ability to conceptualize, present, and execute ideas within a schedule, while actively participating in technical and artistic problem solving.
- Ability to quickly understand custom tool-sets and deliver assets within the confines of real time engine constraints and programming demands.
- Organized approach to problem solving and time-management.
- Good English communication and writing skills.
- Positive team-oriented attitude.
- Proactive and self-motivated, capable of working without direct supervision.
- Willing to relocate to Frankfurt
- Pluses
- Experience with CRYENGINE and Sandbox Editor.
- Strong understanding of real-time and pre-baked lighting systems.
- Experience creating and configuring geometry assets for in game lighting effects.
- Experience with real world lighting situations, including natural light and artificial “studio” type lighting, and/or photography.
- Experience with cinematic post-processing work (e.g. compositing, color correction).
**What you can expect from us**
**Career Path**
- Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
**Company Apartment**
- To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.*
**Relocation Support**
- We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
- You can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).*
***
**Public Transport Pass**
- Discover Frankfurt by bus, tram and metro - free of charge.*
**Gym Card**
- A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.
**International Environment**
- We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
**German Classes**
- Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
**Events**
- Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more*
- We are all gamers: stay connected and play games with your colleagues at our remote gaming parties.
**Vacation Days**
- At our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.
- only applicable to employees in Frankfurt.
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