Engineer (Tools) - Game Development and Engineering
vor 2 Wochen
Grimlore Games is seeking a talented Engineer (Tools) to join our team. As a key member of our engineering team, you will be responsible for developing in-house tools and contributing to the reliability and stability of our editor codebase.
Key Responsibilities:- Design and implement content authoring tools used by our development team;
- Collaborate with leads and engineers to plan and build new tools and technology features;
- Monitor performance and memory usage, and execute performance and memory optimizations;
- Develop other game, editor, tools or infrastructure features as required;
- Work effectively with other engineers, designers, artists, and IT personnel.
- Excellent C++ programming and systems design skills;
- Experience with C# and/or Qt is a plus;
- Knowledge of modern tool development and user experience principles;
- Understanding of game development pipelines and workflows;
- Ability to adjust to an existing codebase and standards;
- Experience with modern commercial game engines/frameworks;
- Proactive, autonomous, and self-motivated individual with strong communication and interpersonal skills;
- Fluent in written and spoken English.
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Software Engineer
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