Technical Artist

Vor 2 Tagen


Munich, Deutschland RCP Family Vollzeit

**About the company**:
**Chimera Entertainment** is a creative and independent development studio for digital entertainment software in the heart of the beautiful city of Munich. In addition to developing our own IPs, we implement work for hire, from conception to completion.

Gameplay and creative imagination are always in the foreground, and we promote teamwork and talent. Thanks to more than 15 years of expertise in the field of mobile gaming and cross-platform development as well as our award-winning portfolio of top titles such as “Angry Birds Epic” and “Angry Birds Evolution”, we are one of Germany’s leading game developers. And with you as a potential member of our ambitious team, we want to expand our success within the coolest industry in the world.

**Right now we are also working on a still confidential mobile game based on a popular strategy brand with a leading global publisher**

**Your role**:
As a **Technical Artist (f/m/d)** at **Chimera Entertainment**, **you will create high-quality, visually appealing games within an experienced, international, and flexible team of about 80 people.

**The kind of stuff you’ll be doing**:

- Work within the Unity engine to create scenes, prefabs, animations, and visual effects
- Create high-quality user interfaces and work on animations and visual effects for user feedback
- Integrate art assets and provide them with the functionalities needed for the game
- Support our artists in creating the best possible assets and animations by improving our production pipelines, finding and creating useful tools, and helping them deal with technical requirements
- Be the bridge in our game development process between technology, game design, and the visual goals of the project

**Who we’re looking for**:

- Experienced with Unity 2019
- Good knowledge of classical tools for asset production like Photoshop and 3ds Max
- You have a good sense of visual presentation and timing
- You have a good understanding of how game and rendering systems work
- Highly skilled in communication with team members
- Ability to work self-directed and reliably
- Highly motivated and flexible
- Passionate about video games and game development
- Good command of the written and spoken English language
- Experience in working on user interfaces
- Experienced in creating keyframe animations in 3ds Max/Maya and Unity
- You can create visual effects, using animations and Unity's Shuriken particle system
- Some knowledge in C# to create or help to create tools and support our programmers
- Understanding of shader programming

**We take care of our employees and provide you with**:

- A highly talented & motivated Team.
- Flat hierarchy in a friendly atmosphere in a flexible working environment.
- A creative, casual, and international workplace right in the heart of Munich.
- Remote work possible (We have hubs in Germany, Portugal, Spain, Italy, Poland, Finland, and Romania :) )
- Being part of a strong family of European game developers.
- Professional health coaching with a Sports Scientist & Medical Training Therapist (OLAO HEALTH) - digital and live.
- A well-stocked library with books, games, and game consoles.
- Free coffee, drinks, and fruits onsite.
- Regular team & company events like a summer party, Oktoberfest, and Movie and Gaming Nights.
- And a lot of fun:

- )

**We are looking forward to hearing from you**

**About us**:
**Right now we are also working on a still confidential mobile game based on a popular strategy brand with a leading global publisher


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