Game Economy Director
vor 3 Monaten
**ABOUT GUNZILLA GAMES**:
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer _(Far Cry, _Warface, and_ Crysis)_, Dmitriy Markov, Technical Director _(Metro Exodus, ARKTIKA.1)_, Volodymyr Savin, Audio Director _(Cut the Rope, Metro Exodus, _HBO's_ Chernobyl _series_)_, Petr Cherkes, Design Director (_The Last of Us, Uncharted 3, Star Wars: The Old Republic_), Krasimir Nechevski, Animation Director (_Adam, Book of the Dead_), Nikolas Gekko, Lead Art Director, (_Call of Duty: WWII, Halo Infinite, Destiny_) and Kiran Pulicheri, Technical Art Director (_Control, Far Cry _6).
**OUR VALUES**
- **Players First & Foremost**. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- **We Believe in Our People.** We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
- **Commitment to Engagement & Quality**. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- **Make Bold Moves & Innovate.** We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- **Open & Honest.** We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
**ABOUT THE JOB**:
Gunzilla Games is seeking a Game Economy Director to partner with game leaders and the Economy Design team to develop growth and economy strategies for our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third-person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC.
**RESPONSIBILITIES**:
- Design and implement in-game economies that enhance revenue while maintaining player engagement and retention.
- Identify optimal demand elasticities to create balanced economies that satisfy players and drive business growth.
- Collaborate with Product and Data Science teams to define and evolve the game economy, influencing new feature development.
- Set pricing strategies for in-game items, including collectables and other purchasable assets.
- Adjust and fine-tune in-game currency to ensure a healthy and dynamic economic system.
- Develop both micro and macroeconomic models to support various aspects of the game economy.
- Utilize player segmentation to identify new target groups and refine economy-related features accordingly.
- Run simulations and build predictive models to forecast the impact of changes to content and economy dynamics.
- Lead the economic design of projects, ensuring coherence with broader product goals.
- Provide strategic direction and support to teams, guiding the economic strategy for individual titles.
- Work closely with the main game and companion product's economy, recommending actionable changes and opportunities for new features.
- Establish best practices across the product landscape for economic tuning, modelling, impact measurement, and ongoing monitoring.
- Partner with development teams to ensure new features integrate smoothly with existing economies and identify high-impact opportunities within product roadmaps.
- Mentor and train product managers and designers in economic analysis, modelling, and the execution of well-balanced economies.
- Contribute to the overall strategy and planning for the game and product portfolio, ensuring economic considerations are a key part of decision-making.
**REQUIREMENTS**:
- 7+ of experience in game design or product management, with a strong focus on economic systems.
- At least 5 years specializing in game economy design roles.
- Expertise in creating models, running simulations, and forecasting economic changes affecting key business metrics.
- Proven ability to mentor and coach team members effectively.
- Capable of managing economic systems across multiple game titles and initiatives simultaneously.
- Senior-level experience managing game economies for AAA Multiplayer or FPS ti
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