GPU Rendering Developer
vor 2 Wochen
An exciting opportunity for a GPU Rendering Developer has arisen with a global software company in Bad Homburg.
As a GPU Rendering Developer, you will play a key role in the future development and maintenance of a production-ready renderer. You will define the future of rendering technology, contributing to advanced raytracing techniques for both interactive and offline use cases, with a strong focus on quality and performance.
You will commit to a hybrid working model, required onsite 4 days a week during probation, and 3 days a week thereafter.
Experience Of The GPU Rendering Developer Will Include
- Strong knowledge of modern C++
- Experience with at least on modern GPU compute API: CUDA, HIP, Metal
- Practical experience with rendering technologies, GPU programming, and algorithm optimisation
- Very good understanding of raytracing and global illumination rendering techniques
- Fluent in written and spoken English
The rights to work in Germany without sponsorship are essential for this vacancy.
If you are a passionate GPU Rendering Developer looking to shape the next generation of rendering technologies, please apply today to learn more.
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