Unity Game Artist
vor 1 Woche
SOFTGAMES is looking for a talented and passionate Unity Game Artist - Fully Remote to join our remote team and help bring our new Blast puzzle game to life, currently in the prototyping phase. In this role, you’ll use your artistic expertise and creativity to craft a stunning visual experience, with a strong focus on clear, polished UI design and engaging game art for core gameplay, in-game events, and meta-game elements. Experience in VFX and animation is a strong plus
Qualified applicants will be expected to complete a graphics test.
**Your role**:
- Designing and creating visually appealing and user-friendly UI components for core gameplay including puzzle elements, boosters, blockers, and user interface (UI) components, for core gameplay, in-game events, and meta-game features.
- Collaborating closely with game designers and developers to ensure seamless integration of visual elements.
- Creating high-quality animations and visual effects to enhance gameplay and user experience.
- Maintaining consistency in visual style, ensuring assets are polished and aligned with the game’s overall aesthetic.
- Optimizing assets for performance without compromising visual quality.
- Providing creative solutions to design challenges and iterate based on feedback from the team.
- Documenting and maintaining style guides for UI and visual elements to ensure cohesive design across all game components.
**Your profile**:
- Proven experience as a Game Artist, with a focus on casual (preferably puzzle) games, with at least 1 shipped game.
- Strong portfolio showcasing your skills in creating game assets, including blast or any match puzzle elements, boosters, blockers, and UI components.
- Fully proficient working with **Unity**
- Proficiency in digital painting and illustration software (e.g., Photoshop, Illustrator, Figma.
- Solid understanding of color theory, composition, and visual storytelling.
- Strong attention to detail and ability to work in a fast-paced environment.
- Excellent communication and teamwork skills.
- Ability to take direction and constructive feedback.
- Passion for casual games and a keen eye for engaging visual design.
**Benefits**:
SOFTGAMES offers a competitive package, including:
- Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide.
- Flexible working hours - Structure your working hours to your needs. No crunch, no overtime
- Generous vacation regulation no matter where you are
- Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.
- Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new
- Studio - We’re a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.
- Equipment - Choose between a MacBook Pro or Lenovo Laptop.
- Meal allowances - A monthly budget is additionally granted to be spent for your lunches.
- Monthly extra grant for home office electricity + internet costs.
- Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.
- Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind.
**SOFTGAMES** is the leading instant gaming company. We develop casual, truly social games that can be played instantly across all devices. We partner closely with Meta, Microsoft, Samsung and more to craft the next generation of instant games that billions of people can play together. SOFTGAMES is a **remote first** company and the home of 100 people from all over the world. We believe in proactive, independent teams with the freedom to take initiative, challenge the status quo, and with the mission to create fun and everlasting **Instant Games.
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