2d Art Intern

vor 1 Woche


München, Deutschland RCP Family Vollzeit

**About Us**:
You want to make games that matter? Welcome to **Chimera Entertainment**.

We are an **independent game development studio based in Munich**, working on **PC, console, and mobile games** for nearly two decades. Our portfolio includes both original IPs and collaborations with major industry partners. Right now, we’re developing **Songs of Silence**, a visually striking cross-platform strategy game.

If you’re looking for a **mandatory internship (Pflichtpraktikum) in Munich,** where you’ll **gain real experience instead of just collecting credits**, this is your chance. You’ll work on real projects, learn from experienced professionals, and develop skills that will help you take the next step in your career.

**Please note**: This internship is **100% onsite** at our Munich studio.

**The kind of stuff you’ll be doing**:

- ** Work directly on game assets** - Assist in creating concepts, textures, and in-game elements.
- ** Receive mentorship and structured feedback** - Work closely with experienced artists who will help develop your skills.
- ** Understand art pipelines and production workflows** - Get hands-on experience with how assets move from concept to implementation.
- ** Polish and optimize artwork** - Learn how to refine assets to meet production standards.
- ** Assist in organizing and preparing art assets** - Contribute to keeping production processes smooth and structured.
- ** Support the team with graphic design tasks** - Help design layouts, marketing materials, and internal documents.

**Your profile**:
We are offering this opportunity to students who are **required to complete a mandatory internship (Pflichtpraktikum) as part of their studies**.

We’re looking for people who:

- Have **a strong artistic sense** and can visualize ideas clearly and emotionally.
- Are **comfortable working with Photoshop** and interested in improving their skills in digital painting, texturing, graphic design, or concept art.
- Are **adaptable** and willing to work in different artistic styles.
- Have **basic familiarity with 3D tools** (Blender, 3DS Max, Maya, or Substance Painter) or want to learn.
- Are **curious about game development** and eager to understand real game art workflows.
- Can **take feedback, iterate, and improve**—because growth comes from learning.
- Are **organized and reliable** in handling tasks and meeting deadlines.
- Can communicate effectively in **English**, since we work in an international team.
- You **have a portfolio** showing your **2D art skills** — concepts, characters, environments, UI, or anything that reflects your style and potential.
- If you just need an internship to check a box, this won’t be the right fit. If you’re motivated, want to **gain real experience**, and contribute to **actual game projects**, we’d love to hear from you.

**What's in for you?**:

- ** Hands-on experience** - Contribute to real projects and learn about professional game art production.
- ** Mentorship from industry professionals** - Get direct feedback and guidance from our Art Director and experienced artists.
- ** Indie studio culture** - Work in a creative, collaborative team with flat hierarchies.
- ** A flexible, supportive environment** - We believe in learning by doing.
- ** 450€ monthly compensation** - To support your internship.
- ** A well-stocked library** - Books, games, consoles—because inspiration comes from many places.
- ** Free coffee, drinks, and fruit** - Fuel for creativity.
- ** A Munich-based studio** - Join a diverse, passionate team working on exciting games.

**This Is Your Opportunity to Step Into Game Development**:
This is not just about filling a position—it’s about **offering a space for game students to gain real experience**.

If that’s what you’re looking for, **get in touch :)**

**About us**:



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