Unreal Tech
vor 1 Woche
**Job Category**:Content**Job Type**:Freelance Full Time Part Time**Job Location**:Munich**Gender**:M/F/dAs an **Unreal Tech / Environment Artist**, you represent HOLOGATE and our core values. You are searching for new challenges and career advancement within Development - in this case, you are a perfect fit for the Hologate family. We aim to provide you with an experience that is challenging, enjoyable, and rewarding - and not just in the virtual sense
**Tasks**:
- Create VR Environments in Unreal Engine 4 & 5 based on concepts and idea
- Create assets from proxy phase to final shippable quality
- UV mapping and baking
- Generating materials (PBR) (Substance Designer and Painter)
- Collaborate with creative leads to create environments which balance aesthetics with playability and technical feasibility
- Create performance strong shader network in Unreal Engine 4 & 5
- nsure that the high-quality bar established in the Art Direction is maintained and the game runs at defined frame-rate
**Skills**:
- proficiency with Unreal Engine 4 & 5 material system and PBR.
- Good understanding of UE 4 & 5 lighting, particles and dynamics.
- Good understanding of UE 4 & 5 Blueprints.
- Good understanding of UE 4 & 5 profiling tools.
- Experience with UE 4 & 5 tools and workflows including materials and content optimisations
- Modelling skills using 3DSMax/Blender/Maya or similar, ZBrush
- Solid knowledge of composition, art and design
- The ability work within a designated artistic style and to execute according to the overall art direction and project goals
**We are looking for all levels. Even if you do not have all skills but are interested in working for Hologate please do not hesitate to drop us a line.
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