Senior Game Designer

vor 1 Woche


Bremen, Deutschland KING Art GmbH Vollzeit

At KING Art Games, we have been creating award-winning, creative games for over 25 years, enjoyed by millions of players worldwide. We develop games across all genres and platforms, driven by our passion for crafting experiences that players don't just like, but love.

We believe in teamwork, mutual respect, and the continuous growth of every team member. We don’t expect perfection, but we encourage a mindset of learning and evolving together. We are proud to achieve great results in a healthy and balanced work environment, as we firmly believe that the best ideas and solutions come from an atmosphere that fosters sustainable and motivated work. If you’re looking for a place where your personal growth is as important as the games we create, join us and help bring even more unforgettable gaming experiences to life.

We are looking for a **Senior Game Designer**to join our team for our project **Dawn of War IV**

You’ll craft engaging gameplay experiences and systems that bring our games to life.
We value creativity, teamwork, and the willingness to grow — because great games are made by great people.
Sounds like you? Read on

**What we’re looking for**:

- An experienced Game Designer with at least 5 years of professional experience and at least one shipped project
- A team player who thrives on collaboration and creating great games together
- Someone skilled at communicating ideas clearly, using documentation and visualization effectively
- A person who deeply understands design terminology, gameplay mechanics, and player motivation
- The ability to design and maintain complex gameplay systems, considering their impact on related features
- A mindset that embraces proactive communication to lead an iterative creative process using feedback and player data

**Bonus skills**:

- Experience with RTS or TBS projects
- Background in AA/AAA game development
- Experience in leading small design teams and communicating design vision clearly
- Strong understanding of UI/UX principles
- Specialization in Balancing with experience of managing large sets of numbers (e.g. in Excel)
- Love and experience for the Warhammer 40k tabletop, franchise and lore

**What you’ll do**:

- Collaborate with experienced, ambitious, and friendly colleagues
- Take ownership of gameplay systems and feature sets — from concept and prototyping to polished, shippable quality
- Work closely with the Lead Designer and Design Director to help shape long-term vision and core features
- Support more junior team members through knowledge transfer and mentoring
- Align with other departments to maintain scope, quality, and consistency across the project
- Contribute to creating fun, balanced, and meaningful gameplay experiences for our project DoW IV project and beyond

**Why join us**:

- **Health & Well-being**:
Stay fit with our Egym fitness membership and Mental Health Program. Enjoy a height-adjustable desk for your comfort.
- **Flexibility**:
Work with flexible hours. Our office is centrally located, great for commuting, lunch, and shopping.
- **Smooth Onboarding**:
We support your start with a buddy system, relocation help, and assistance in finding accommodation.
- **Diverse Team & Development**:
Join an international team with an open feedback culture, annual reviews, and language courses to support your growth.
- **Future Planning / Finances**:
Plan for your future with our company pension plan and take advantage of special benefits through our partnerships with leading financial service providers.
- **Fun Events**:
Enjoy company events like summer and winter parties or Board Game nights.
- **Casual & Green**:
Work in a climate-neutral office with no dress code (just wear _something_) and free soft-drinks all day.
- .and yes, the _obligatory fruit basket_ is also included ;-)

Applications are welcome in German or English.


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