Cinematics Animator

vor 2 Wochen


Frankfurt am Main, Deutschland Ґанзілла Vollzeit

**ABOUT GUNZILLA GAMES**:
Founded in 2020, Gunzilla Games is a fresh, independent developer working on its next-generation multiplayer shooter IP in three metropolitan locations: Frankfurt, Germany (HQ); Los Angeles, USA; and Kyiv, Ukraine. The company is helmed by Ex-Crytek board member, CSO Alexander Zoll, together with serial entrepreneur and CEO, Vlad Korolev. Gunzilla is built on the desire to innovate and push the limits of the industry. Gunzilla’s formidable team of talent come from a variety of industry-leading studios and publishers, including Ubisoft, Electronic Arts (EA), THQ and more. Oscar-nominated screenwriter, director and producer Neill Blomkamp joined Gunzilla as Chief Visionary Officer. In addition, the team features industry veterans like video game writer Olivier Henriot who helped shape the story of such notable games such as Assassin’s Creed, The Division, Far Cry and many more, and Richard K. Morgan, the author of the Altered Carbon series, which has since been adapted into a popular Netflix show. Gunzilla’s Chief Technology Officer Timur Davidenko led the development of CryEngine as Technical Director, and worked on Far Cry, Warface and Crysis. Art Director Jussi Keteli was involved in the iconic Gears of War series, Star Citizen and Hunt: Showdown.

**OUR VALUES**:

- Players First & Foremost. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- We Believe in Our People. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we’re strong together, we thrive together.
- Commitment to Engagement & Quality. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- Make Bold Moves & Innovate. We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- Open & Honest. We believe in building trust through transparency and honest communication. We’re proud of who we are, what we stand for, and what we’re building.

**ABOUT THE JOB**:
Gunzilla Games are seeking an experienced Cinematics animator to join their dedicated cinematics team

**RESPONSIBILITIES**:

- Work closely with the Cinematic Lead and Designers
- Motion capture: Editing mocap and hand-keyed data followed by testing them in the Engine and working within the UE5 environment
- Take part in a multidisciplinary team that will bring our in-game and cutscene cinematics to life.
- Bridge the gap between different departments while establishing dependencies for each shot. You will work with VFX artists, Tech Animators, Narrative Designers and other talented people.
- Setting up sequences in UE5
- Take part in Animation/Cinematic Dailies

**REQUIREMENTS**:

- Mastery of the Animation principles - Obviously
- Knowledge of source control and data tracking platforms (Perforce, Git, Shotgrid, Jira )
- Knowledge of Autodesk Maya or similar like Motion builder and Blender
- You should have a passion to further explore and develop new tech related to your field
- Passion for Cinematography
- We need someone who is organized, with good communications skills
- Someone who is able to work in a team environment
- Someone who is intuitive, able to ask questions and a with strong problem-solving abilities

**PLUSES**:

- Thorough understanding of the Unreal Engine cinematic environment (Sequencer, Camera setup and animation)
- Knowledge of neighbouring areas of animation like Rigging, modelling, layout
- Video editing and motion design
- Scripting knowledge in Python 2.7 or 3.7

**GUNZILLA OFFERS**:

- Flexible Working & Work from Home
- Health Insurance
- Revenue Based Bonuses
- English / German Courses
- 25 Annual Paid Vacation & Sick Days
- Public Transportation
- Relocation & Accommodation Support Office Perks & Gym Membership

Франкфурт, DEКиїв, UA

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