Environment Technical Artist

vor 2 Wochen


Hamburg, Deutschland New Moon Production Vollzeit

Since 2016 we have released multiple games on many different platforms including Empire: World War 3, Empire: Age of Knights, Big Company: Skytopia and the much beloved Big Farm: Mobile Harvest that is enjoyed by a quarter million players daily.At New Moon Production we embrace diversity and we are an equal opportunities employer. Our studio, or ‘New Moon Family’ is made up of highly talented individuals from all over the world from more than 17 nationalities.New Moon Production is part of Stillfront. Stillfront is a global gaming company with 1200+ employees. We develop a wide range of digital games that attract over 40 million players each month. From well-established franchises like Supremacy, Big Farm, and BitLife to niche games, we span many different genres, including strategy, simulation, RPG and action, and casual and mash-up games.New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including, Sunshine Island and the much beloved Big Farm: Mobile Harvest that is enjoyed by a quarter million players daily.The BIG franchise is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long-term IP growth.Our BIG franchise is looking for a skilled Environment Technical Artist with strong Unity experience to realize creative ideas for our newest title Big Farm Homestead. You will bridge the gap between art and technology, build and enhance 3D environments and ensure that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve high-quality visual output and optimize performance. Apply nowYOUR MISSION Collaborate with artists and developers to create and implement environmental art assets within the Unity Engine. Conceptionalize environmental assets. Develop and maintain shaders, materials, and visual effects to enhance the visual quality of our projects. Optimize assets for performance without compromising visual fidelity. Troubleshoot and resolve technical issues related to art assets and engine integration. Provide guidance and support to the art team on technical best practices. Stay up-to-date with the latest trends and technologies in game development and art production. YOUR BACKSTORY Proven experience as a Technical Artist with good experience of Unity with emphasis in 3D games (use of Render Pipelines, implementing assets - usage of prefabs, etc.). Proven experience in creating Organic Environmental Assets with focus on mobile games. Experience in Concepting Environmental Assets. Previous experience in mobile game development or real-time applications. Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent. Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues. Strong problem-solving skills and attention to detail. Excellent communication skills and teamwork abilities. Additional skills to impress us: Experience with AI image generation tools. Familiarity with version control systems (e.g., Git, Perforce), and experience with Jira and Trello to maintain art tickets. A portfolio showcasing relevant work and technical artistry skills. Experience in 2D art and profound usage of Photoshop to create offer images, UI icons and banners. WHY JOIN US? Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster Work-life-balance: Competitive annual leave and flexible working hours Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities Find sparring partners within game design. Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office Contribution to public transport ticket (Deutschlandticket) for Germany-based staff



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