Senior Level Artist

vor 2 Wochen


Düsseldorf, Nordrhein-Westfalen, Deutschland UBISOFT BLUE BYTE Vollzeit
About the Role

We are seeking a highly skilled and experienced Senior Level Artist to join our team at Ubisoft Blue Byte. As a key member of our Art Team, you will be responsible for creating exceptional high-quality and playable game environments using our in-house engine.

Key Responsibilities
  • Collaborate with Level Designers to develop artistic vision and implement stunning game worlds and environments.
  • Design and create high-quality level art content that meets technical and artistic standards.
  • Manage and delegate resources from creation to placement, ensuring efficient workflow and timely delivery.
  • Assess artistic content with Lead Artist and establish time and planning estimates by priority and level.
  • Mentor junior team members, sharing technical and artistic knowledge to enhance their skills.
  • Provide expertise on level art and artistic elements, finding solutions to complex issues that arise.
  • Work closely with Art Teams and Level Design Team to develop an exceptional player experience.
  • Communicate and collaborate with key stakeholders to confirm task direction and ensure consistency of work within the team.
  • Document, asset brief, set up placeholders, and finalize in-game scenes with a focus on mood and storytelling.
  • Integrate and optimize assets, ensuring seamless performance.
Requirements
  • Minimum 5 years' experience in the games industry.
  • At least one shipped commercial AAA title.
  • Ability to work autonomously and deliver results on time.
  • Forward thinking, anticipating project needs with high self-motivation and initiative.
  • Ability to accept feedback and adapt to change.
  • Willingness to share experience with other artists and drive growth.
  • Drive to improve workflows and processes.
  • Fluent in English, both verbally and written.
  • Keen eye for composition, proportion, and sense of scale.
  • Strong ability to tell stories through level art.
  • Understanding and skills in lighting.
  • Solid understanding of industry-standard 3D modeling packages and texture/material creation workflows.
  • Ability to work with level art-specific techniques like scattering, terrain blending, etc.
  • Solid understanding of Level Design.
What to Expect
  • A competitive salary and benefits package.
  • Relocation support for international candidates.
  • Opportunities for professional growth and development.
  • A dynamic and inclusive work environment.
  • Access to the latest technology and tools.
  • A collaborative and supportive team.


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