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Senior VFX Artist

vor 1 Monat


Frankfurt am Main, Hessen, Deutschland CRYTEK Vollzeit

Senior VFX Artist

Crytek is seeking a highly skilled Senior VFX Artist to lead the VFX team in the development of Hunt: Showdown. The ideal candidate will have a strong background in game development, with experience in managing and supervising artists.

Responsibilities:

  • Lead the day-to-day management of the VFX team.
  • Work closely with the Art Director to ensure good communication and coordination between the VFX team and other disciplines.
  • Assist with recruitment and selection of staff for the team.
  • Prepare task schedules for the VFX team in conjunction with Artists, Art Project Managers, Producers, and other Project Managers.
  • Define and enforce industry-leading working practices and structure for the given project, based on scope and resources.
  • Ensure good quality standards are set and achieved across the team.
  • Maintain and enforce the VFX vision and style set out by the Art Director.
  • Creation of real-time particle systems in CRYENGINE, including textures and materials.
  • Explore new technologies on the given platforms to achieve best possible results.
  • Implementation and optimization of shader-based effects.
  • Supervise and mentor other VFX artists on the team.
  • Work together with the Research and Development department to improve workflows.
  • Write documentation.

Requirements:

  • 5+ years of experience in game development.
  • Last and/or current gen console experience.
  • Management and project planning experience.
  • Expert understanding of current game FX processes, limitations, and dependencies.
  • Strong knowledge of 3ds Max, Maya, or Blender, Photoshop, Substance Designer.
  • Strong knowledge of common real-time game engines.
  • Established interpersonal and organizational skills.
  • Ability to deliver and receive constructive feedback.
  • The ability to manage and supervise artists and willingness to carry out mentorship tasks.
  • Good English communication and writing skills.
  • Positive, problem-solving, and team-oriented attitude.
  • Excellent understanding of production procedures and software employed in the team.
  • Expert understanding of current game art processes, limitations, and dependencies.
  • Recruitment/interviewing experience.
  • Ability to manage the demands of numerous people and tasks.
  • Team leadership qualities and a team player.
  • A portfolio or reel that demonstrates the following:
  • Real-time particle FX, including a technical breakdown.
  • Strong technical skills (textures, materials, baking, scripting, shaders).
  • Strong artistic skills (shapes, colors, proportions, timing, lighting, and movement).
  • Keen eye for details and realism.

What We Offer:

  • Career Path: Your professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives.
  • Company Apartment: To help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.
  • Relocation Support: We offer a relocation budget and full coverage of flights to Frankfurt for you and your family.
  • Public Transport Pass: Discover Frankfurt by bus, tram, and metro – free of charge.
  • Gym Card: A healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany.
  • International Environment: We truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity.
  • German Classes: Understanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family.
  • Events: Join us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more.
  • Vacation Days: At our Frankfurt office, you can enjoy 24 days of vacation per year, and every 2 years, you get 1 more (up to a maximum of 28 days).