3D Artist

vor 1 Monat


Herzogenaurach, Bayern, Deutschland adidas Vollzeit
Job Title: 3D Artist

At adidas, we're seeking a highly skilled 3D Artist to join our Digital Operations & Production team. As an Assistant 3D Generalist, you will play a crucial role in the development of high-quality 3D visualizations, motion content, and assets optimized for real-time rendering engines.

Key Responsibilities:
  • 3D Asset Creation: Contribute to the development of 3D digital assets, including environment props, apparel, and footwear, using designated DCC applications based on provided briefs.
  • Data Refinement: Refine and optimize both 2D and 3D data for visualization within DCC applications and design tools.
  • 3D Renders and Animation: Support the production of 3D renders, animations, and assets optimized for real-time rendering engines, ensuring alignment with the digital strategy and project-specific creative guidelines.
  • Pipeline Testing and Feedback: Participate in the testing of new pipelines and automated processes, providing consolidated feedback to enhance implementation.
  • Process Documentation: Assist in documenting procedures related to automated product visualization processes to ensure consistency and efficiency.
  • Quality Monitoring: Monitor data quality throughout the 3D asset creation process and contribute to continuous process improvement efforts.
  • Process Enhancement: Assist in the ongoing improvement of products, processes, and systems within the project scope, contributing to the overall efficiency and effectiveness of project outcomes.
Requirements:
  • Educational Background: Bachelor's degree in Design, 3D, Graphic Design, or a related field, or an equivalent combination of education and experience.
  • Experience: A minimum of 2+ years of in-depth experience in the 3D field, demonstrating a strong understanding of 3D creation processes.
  • Industry Knowledge: Comprehensive knowledge of 3D creation processes and familiarity with industry standards in 3D production.
Soft-Skills:
  • Adaptability: Ability to thrive in a fast-paced environment and work effectively with diverse international cultures.
  • Problem-Solving: Solutions-oriented approach with an entrepreneurial mindset, demonstrating proactive problem-solving abilities.
  • Analytical Skills: Strong numerical and analytical skills, enabling informed decision-making and efficient task execution.
  • Willingness to Learn: Openness and eagerness to learn and explore different areas both within and outside the 3D field, showing a proactive attitude toward professional growth and adaptability.
Hard-Skills:
  • Strong artistic vision with a deep understanding of light setups and shading in 3D environments.
  • A portfolio demonstrating prior experience in 3D work.
  • Extensive knowledge and experience with at least one major 3D DCC application, with priority given to Blender, Cinema4D, Houdini, Maya, or 3DS Max (sorted by highest to lowest priority).
  • Experience with Houdini, particularly in procedural asset creation and various simulations, is a plus.
  • Knowledge of CAD/Rhinoceros 3D, especially in CAD adjustments and retopology workflows, is an advantage.
  • Proficiency in Adobe 2D Graphics applications, including Photoshop and Illustrator.
  • Experience with Adobe Substance products, particularly Substance Painter; knowledge of Substance Designer is a plus.
  • Unreal Engine experience is a plus.
  • General IT knowledge and experience with Shell/CMD.
  • Python programming experience is a plus.
  • Knowledge of C++, Unreal Engine Blueprints, Three.JS, and WebGL is a big advantage.
  • Fluent in English, both verbally and in writing, to effectively communicate with stakeholders.

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