Aktuelle Jobs im Zusammenhang mit Game System Designer - Essen - Usurpo
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Frontend Developer
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SAP System Architect and Project Lead
vor 2 Wochen
Essen, Nordrhein-Westfalen, Deutschland HOCHTIEF VollzeitAbout the RoleWe are seeking an experienced SAP Architect to join our team at HOCHTIEF. As a key member of our IT department, you will be responsible for designing and implementing SAP systems, leading transformation and migration projects, and overseeing the development of our SAP infrastructure.Key ResponsibilitiesDesign and implement SAP system...
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Frontend Developer
vor 2 Wochen
Essen, Nordrhein-Westfalen, Deutschland Noir VollzeitAbout NoirNoir is a renowned video games publisher with a rich history of innovation and success. With over 15 million game consoles and 75 million games sold in the last decade, we have established ourselves as a leader in the industry.Job SummaryWe are seeking a talented Frontend Developer to join our team and contribute to the development of our exciting...
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Web Developer
vor 2 Wochen
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Working Student
vor 3 Monaten
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Game System Designer
vor 4 Monaten
Game System Designer:
Client Overview:
Our client is a Berlin-based company at the forefront of casual and social gaming. With a dedicated team, they prioritise cross-platform gaming and exceptional user experiences.
Role Overview:
As a Game System Designer, you're pivotal in the game design team. Leveraging your strong computer science background, you'll transform abstract game concepts into intricate models of pace, balance, and economy. Your expertise enables you to craft and uphold rules for game economy and balance. Additionally, you'll analyse user behaviour and game mechanics from a numerical/systems standpoint, ensuring an engaging experience that resonates with players, driving both enjoyment and monetisation.
Responsibilities:
- Develop comprehensive game systems, including complex economies, pace, and balance
- Assist in establishing design specifications for developers to implement various game systems
- Drive game specifications from concept to launch, optimising for user retention through monetisation and playability testing
- Strategise game progression with a focus on systems and monetisation
- Ensure high-quality game systems by analysing current content and implementing impactful improvements to design and monetisation strategies
- Deliver detailed feature documentation, diagrams, models, analyses, wireframes, and prototypes
Requirements:
- Bachelor's degree in computer engineering, computer science, mathematics, or related field
- Minimum 3 years of successful experience in designing game systems, balancing, pacing, and monetisation for F2P games
- Proficiency in social gaming industry, free-to-play, and mobile platform business models
- Strong ability to align player motivations with business objectives
- Excellent communication, interpersonal, and organisational abilities
- Profound understanding of mathematics and computer engineering principles
- Experience with game engine production (Unity or similar) is advantageous
- Fluency in English required; German proficiency is beneficial
Compensation & Benefits:
- Up to €80k base salary
- Personal development opportunities and creative freedom
- Engaging tasks and exciting challenges
- Working directly with cross-discipline teams
- Friendly, international team of 150 game enthusiasts
- Agile work environment with perks such as free drinks, fruit, and rooftop terrace
- Flexibility to work remotely or in our vibrant office in Berlin