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Senior Software Developer
vor 4 Wochen
Bremen, Deutschland Sportradar VollzeitWe’re the world’s leading sports technology company, at the intersection between sports, media, and betting. More than 1,700 sports federations, media outlets, betting operators, and consumer platforms across 120 countries rely on our know-how and technology to boost their business.Sportradar‘s newly founded Sports Virtualisation unit develops...
Technical Artist
vor 4 Monaten
These are our values:
- We want to make great games. We have a passion for games and the budgets finally fit our ambitions. Our goal is to make games people love. Not like. Love
- We grow with the people who are working here. We don't expect anyone to know everything or be perfect, but everyone must be willing to grow.
- We don't believe in crunch time and we don't believe that you get the best results under pressure. We have no interest in burning out our people.
- There is no "Hire & Fire" mentality at KING Art. We want to keep the team together because we believe that knowing the strengths and weaknesses of everybody leads to less stress and better games.
You are:
- Passionate and knowledgeable about game development
- A problem solver who analyses problems and solves them efficiently
- Experienced in various advanced modelling and texturing techniques to help artists creating optimized assets
- Familiar with the technical basics of meshes, rigs, particles, and animations
- Decently knowledgeable about render pipelines to aid in finding mistakes in assets or artifacts
- Familiar with organizing a vast amount of assets using techniques like naming conventions, folder hierarchies and general best practices
- Well organized and structured yet flexible in your work
- A team player who likes to work with others, to grow and to create great games collaboratively
- Proficient at communicating in English
- Willing to relocate to Bremen, Germany
Bonus:
- Familiar with task automation using powershell or python
- Experienced with Unity and have written one or more tools using the Unity API
- Experienced in Substance Painter and Designer
- Familiar with nodebased shader creation
- AA/AAA experience
- German language skills
You will:
- Work on AA/AAA games, starting with an RTS based on a wellknown IP
- Work with other disciplines to prototype features and then establish a workflow together with and for the artists
- Implement and configure content in the game
- Work with programmers to improve performance of the game
- Get a mentor that helps you through your first years in the games industry
- Contribute significantly to our games
- Become part of the KING Art family